Move your pointer to attract swimmers. Drag a shape and release to create a living creature. A loop becomes a pulsing cell; an open stroke becomes a ribbon swimmer. Click, tap, or press Enter or Space to send a ripple. Hold still or press F to feed the pond. Press N to create a creature at the center without drawing. Escape cancels a sketch. Drawn creatures fade after three minutes of elapsed time, including time in background tabs. Pause stops movement. Open Tending Little Life for gesture guidance.
Tending Little Life
- Draw a stroke to hatch a ribbon swimmer.
- Draw a loop to hatch a pulsing cell.
- Move your pointer to attract nearby swimmers.
- Tap the water to send a ripple.
- Press and hold to feed the pond.
- Pause or resume using the corner control.
Drawn life fades after three minutes.
This little ecosystem needs a browser with Canvas support.